Idle Cultivation Open Test Tier Lists
Codes dump hundreds of spins. Rank keepers by how they move qi, not by names copied from another game.
Idle Cultivation’s Open Test has not published a full named roster of bloodlines, talents, or treasures. Codes still dump hundreds of spins. You need a ranking method on day one, not a fake S–F list of manuals from Cultivation Idle. This hub is that method. Child pages apply it to bloodlines, talents, and treasures.
If you have not claimed codes, leave and open the codes list. A tier list with zero spins is trivia.
How this wiki ranks in Open Test
We rank jobs, not invented proper nouns.
S — Cultivate multipliers. Anything that raises qi tick, offline dao, or breakthrough odds is S. The game is an idle incremental. The main skill is Cultivate. A roll that does not touch Cultivate has to be extraordinary to beat one that does.
A — Combat / loot multipliers. Explore and fights feed treasures and materials sitting cannot print. A bloodline that only shines in Combat is A until your dao tick is already healthy.
B — Contribute / sect helpers. Chop Wood and other plaques are the third job. A talent that speeds contribution is real. It is not the first 100 rolls from 100Likes.
C — Cosmetic or unclear. If you cannot feel the tick after a sit test, it is C until a patch note explains it. Open Test UI is allowed to be vague. Your time is not.
F — Account risk. Executors, paid “secret bloodline” docs, and names imported from other Roblox cultivation titles. See script safety.
Spend order after codes
Holy1000Players and EngagedPlayersReached mix bloodline and talent piles. 100Likes and 700Likes are talent-heavy. Use this order:
- Redeem everything with how to redeem.
- Bloodline keeper first if your lineage slot is empty. Long multiplier. Page: bloodlines.
- Talent streak second, in one sitting, with the spin planner open.
- Treasure evaluation third, after a Combat pass, on the treasures page.
- Reserve 20–40 spins for the next Update in case 1.8 balancing orphaned a starter roll.
Do not chase a full build before Body Awakening qi is moving. Do not reroll a keeper because a stranger in a 12-player server shouted a name from Immortal Cultivation.
Sit test (required)
Every keeper must survive a sit test:
- Note qi tick or Cultivate number.
- Equip or lock the roll.
- Sit in Cultivate for a few pulses. Graphics level 3+ so you can see the halo.
- If the number did not move in a way you can explain, it is not S. Park it or reroll according to the child page.
The sit test is why this wiki refuses to publish a 40-row table of unverified names. If Salt Mountain prints an official roster, those names will replace the job ranks on the child pages.
What a good Open Test account looks like
- One bloodline you can explain in a sentence.
- A short talent set that all touch Cultivate or loot.
- A couple of treasures that dropped from explore, not from a paid pack you did not need.
- Sect contribution moving via Chop Wood, not via a bloodline that promised to skip chores.
- A spin reserve.
- A habit of logging out from Cultivate for offline dao.
That account will outrun a hoarder with 400 unread rolls and no sit test.
Updates will break this on purpose
Open Test, heavy development, frequent patches. A talent that is S this week can be C after Update 1.8 hotfix. Your data should remain; the ranking will not. After every shutdown, sit-test keepers again and read the Updates Hub.
Use the child pages for the actual spend. This hub is the rulebook.
Frequently Asked Questions
Quick answers for Idle Cultivation on Roblox.
Why are there no named S-tier bloodlines?
Salt Mountain has not published a roster. Ranking invented names would mislead Open Test players.
Should I spend all 100 Talent Spins at once?
Spend a planned streak, not the whole bank. Keep a reserve for the next patch.
Is a Combat-only roll ever S?
Only if your Cultivate tick is already healthy. Otherwise it is A.
Do codes change the tier list?
Codes change how many rolls you have, not the sit-test rule.